# GENE SYSTEM: LAST TERRITORY
## FINAL AAA CINEMATIC AI ANIME MASTER PROMPT
### FULL PERFORMANCE ANIMATION + BODY ACTING + FACIAL ACTING + MICRO MOTION VERSION
### OPTIMIZED FOR INVIDEO / KLING / VEO / RUNWAY / SORA
### 24 FPS CONTINUOUS CINEMATIC FLOW
### RUSSIAN VOICE ACTING
### NO STATIC SHOTS
### NO SLIDESHOW EFFECT
### FULL HUMAN PERFORMANCE SIMULATION
IMPORTANT:
This is NOT storyboard generation.
This is NOT static scene generation.
This is:
FULL CONTINUOUS CINEMATIC PERFORMANCE ANIMATION.
EVERY FRAME MUST CONTAIN:
— body motion
— facial motion
— eye motion
— breathing
— muscle tension
— environmental interaction
— cloth simulation
— realistic inertia
— physical balance correction
— emotional micro acting
— finger movement
— neck movement
— jaw movement
— continuous animation between frames
NO frozen characters.
NO idle standing.
NO static faces.
NO mannequin behavior.
NO poster-like shots.
Every character must constantly behave like a living human.
Even in silence:
characters continue:
— breathing
— blinking
— shifting balance
— reacting to sound
— tracking movement with eyes
— swallowing
— moving fingers
— adjusting posture
The world NEVER pauses.
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# GLOBAL PERFORMANCE RULES
Every character movement must follow realistic anatomy and physics.
Movement order:
fingers → wrist → forearm → shoulder → torso → hips → legs.
No impossible limb motion.
No broken wrists.
No disconnected joints.
No floating weapons.
No clipping through objects.
Characters must constantly rebalance body weight naturally while moving.
Every step:
contains:
— impact
— inertia
— recovery motion
— balance correction
Hair:
continuously reacts to:
— wind
— movement
— explosions
— rain
— acceleration
Clothing:
must simulate realistic fabric physics and secondary motion.
Eyes:
must NEVER remain locked in one direction.
Characters constantly:
— refocus
— blink
— track motion
— react to light
— react to danger
— shift pupils naturally
Breathing:
must ALWAYS remain vis
Model
LTX 2.3 Fast
Type
Video
Aspect ratio
9:16
Make your own
Open this recipe in the studio — same model and settings, your idea.